Portfolio > Computation, 3D Modeling, & Flash
Piece 3: Torchbearers
Document Name: Torchbearers
Date Created: 11/2008
Intended Audience: N/A
Purpose/Context: Class assignment in graphic programing using Processing
for an intro-level programming course.
In the essential Lovecraftian story, either the protagonist goes mad, or everyone dies. Working
from that basic idea, I created three actor types: Citizens, Torchbearers, and Shoggoths.
Torchbearers protect citizens, and both are eaten by shoggoths. Since Lovecraftian stories are
essentially nihilist, given enough time, the shoggoths will always win. Ultimately I decided not to
use the braitenberg starter code, mostly due to speed issues.
What I would have loved to do, but couldn't quite figure out, was how to get the torchbearers to
actually illuminate the applet. Ideally, I would have had a transluscent 'fog' image overlaying
everything, impeding visibility over everything but the torchbearers (making it difficult to see what
is attacking the citizens), but I couldn't quite work that out, so intead there are just drifting clouds.
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